Library · 42 reports, all double-played Sorted by most recent second run
Second Save Bureau mark Second Save Bureau Reviewed twice, scored once
The full library

Every report we have filed, with both hour counts attached

A game only enters the library after two complete playthroughs. If you want to know whether the depth was real, compare the two hour figures on each entry.

42 reports1,918 second-run hours6 revised scores0 sponsored entries
A modular ring-shaped orbital station with greenhouse modules and an approaching shuttle Management 8.4

Orbital Freight Authority and the Joy of a Legible Spreadsheet

Three resources, no hidden modifiers, every outcome predictable from the first screen. We spent thirty-one hours failing to find a system that lied to us, and that is the highest praise a management game can get.

Blind 31hSecond 18hScore 8.4
An abstract corridor of floating luminous panels with a small figure running along a light path Rhythm 8.7

Cadence Atrium: Sixty Tracks and Only One Input Problem

The rare case where the second run took longer than the first, because we measured timing windows across four controllers and two keyboards. Excellent game, broken calibration screen.

Blind 12hSecond 21hScore 8.7
Showing the six most recent of 42 reports How we score →
Reading the library

The gap between the two hour counts is the most useful number on the page

A game that shrinks dramatically on a second run was mostly withholding information. One that holds its length, or grows, had something worth returning to.

  • Shrinks 60%+Length was largely fog and searching
  • Shrinks 30–60%Normal; knowledge removes friction as expected
  • Shrinks under 30%Density is real; the systems keep asking questions
  • GrowsEither a mastery game or one we had to measure in detail